Index > News/Announcements > Ever, Jane - Open Beta Release Notes, Update 3.1 - January 6, 2017

Ever, Jane - Open Beta Release Notes, Update 3.1 - January 6, 2017

Author Post
Sarah Happy new year, dear friends! We have a patch for Update 3 to address a few rather confounding issues: clothing change persistence, Warehouse/armoire lists and chat while seated.

The previous game client will no longer be able to login. Your existing account will login normally to the new version of the game. Get the newest version of the game client from our website: http://everjane.com/download

(We’re continuing to add a Linux client but at this time do not have the hardware for testing it. Linux users, give us any feedback you have about this version of the client.)

Please keep a backup of your previous game client folder. Currently, any in-game letters you have sent or received are stored locally on your computer. Your Journal of acquaintances is stored in our database and will be preserved with your character between updates. Please see this article in the Knowledge Base regarding transferring your in-game letters between game updates:
https://3turnproductionshelp.zendesk.com/hc/en-us/articles/236157127-Backing-Up-and-Transferring-your-In-Game-Mail-Between-Updates

What’s included in this patch to Update 3:

  • Persistent clothing selection and updated Warehouse lists: Our optimization work has now included the inventory system (Warehouse) for clothing and home furnishings.

    • When you change your cloths in the Dressing Room your new choice is immediately visible to anyone when you exit the Dressing Room. Your change will persist after you log out and return.
    • Your list of clothing in the armoire and your list of retrievable furnishings from the Warehouse should update immediately after you have made a Marketplace purchase or put away a piece of furniture.
    • If you see any new or continued issues with clothing or furniture lists, please tell us at support@3turnproductions.com

  • Invitation Improvements: The Invitations system is a critical part of managing your social calendar and we have been hard at work on improvements.

    • You’ll find it easier to invite others by using the beta Quizzing Glass, see when you have pending invitations with the new mail icon and either accept or decline an invitation with greater ease and clarity to both parties. Please tell us any feedback you may have while playing.
    • We have added preliminary scoring on the invitations so if you want to increase your happiness, make sure you have it in the “+” (plus) column and watch and see if it goes up as people accept your invitations.

  • Using chat while seated: You may once again chat normally while seated. Standing when a lady enters the room, however, should not be considered optional.
  • New Knowledge Base: We’ve switched our Knowledge Base and Customer Service tools to a new solution. Please tell us if you have any problems using the new site: https://3turnproductionshelp.zendesk.com


Ever, Jane Church Screenshot



Known Issues:

  • Proximity Chat not always visible: This is a tough one for us. We are working on fixing the underlying issue, but it’s very deep and related to our current behind-the-scenes optimizations. Since feedback has been mainly positive for this iteration of the feature we choose to leave this version of the chat in place while we work on getting the fixes ready as quickly as we’re able. Using /shout will allow everyone to see your text, whether or not they are currently being affected by this bug.
  • Estate under construction: The Estate (ballroom) continues to be in a state of construction. Please explore with some caution.
  • Mirror and Low Chair Temporarily removed from Marketplace: Due to problems getting the mirror’s reflection we are removing the mirror from the Marketplace. If you purchased this item we have sent you an email notifying you of your PSR refund.
  • “Send to Warehouse” removes all furniture of that type from a room: When you remove a piece of furniture from a room, currently, it removes all the pieces of that one type of furniture from that room only. In a future update you will only remove the single piece of furniture you click.
  • House Available after character delete: When you delete a character their owned home will become available again. The plaque will not change to gold for other players online at the time the character was deleted, but will show correctly available after they log out and return.
  • Default home wardrobe clothing changes do not save: There is a wardrobe in the upstairs of your new home that has an “Open” option and appears to change your outfit. The outfit change does not yet save. Please continue using the Dressing Room in Mrs. Hatch’s cottage if you wish to change your clothing.
  • Completed stories coming back: Sometimes your Task List will fill up with Stories you’ve already completed when you transition from one area to another (for example, from Tyrehampton to the Estate). Until we can fix the issue in a future update you can hide the Task List (click the button with the check mark above your character’s name in the upper left corner), complete the Stories again or Quit them from the Writing Desk.
  • “Uneasy feeling” viewing new Estate entry flooring: We’ve found in our own testing that some members of our team feel a bit queasy when looking at the new checkerboard flooring in the Estate entry. We will be increasing the tile size in a future update to address this potential visual issue.
  • Quit Story when on multiple Stories: This button will appear to quit all current Stories, removing them from your Task List. However, on your next login only the Story you chose to end will be removed from the Task List.
  • Quit Story and related objects: Currently when you quit a Story the related objects, such as the handkerchief for “The Lost Handkerchief”, will not go away.
  • Invisibility after Parlor Button: On occasion when using the Parlor button your character will be invisible to others for a short time. You will be able to chat normally, but your character may take anywhere from a few seconds to a few minutes to become visible to others.
  • Estate Carriages: The new carriage locations in the Estate are not visible unless you have also been in the village of Tyrehampton during that play session. Once you enter the Estate from Tyrehampton the carriages at the end of the tunnel of trees and the foot of the main stairs will be visible.
  • Greeting Issue: Deep Bow/Deep Curtsy is not properly adding the targeted character to your Journal acquaintance list (Nod and Bow/Curtsy should add the targeted character as expected)
  • Outdated Cottages in Tyrehampton: There are still some outdated and broken cottages with floating furniture in Tyrehampton. Consider these unfortunate slums, even in our fair village, until future renovations.
  • Mini Map: Map icons are not yet functioning as intended for Story goals
  • Endless Funeral: The funeral for “A Wretched Beginning” is sometimes perpetual
  • Mouse Speed: The mouse look speed is too fast for many players and cannot currently be adjusted
  • UI Clarity: UI clarity is an ongoing process

We continue working on these and other issues and will include fixes as soon as we can in future game updates. Please continue to report any issues, and also temporary workarounds, when you find them.
Posted 5 months ago Last updated 3 months ago

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